
Why do players in a game sometimes settle for less than winning?
Image: Jordan K. Terry, CC BY-SA 4.0, via Wikimedia Commons
Why do players in a game sometimes settle for less than winning?
Imagine you're playing a game of chess with a friend. You both want to win, but you notice that if you both try to checkmate each other's king, it could lead to a stalemate. Instead, you both decide to play more cautiously, avoiding risky moves that could lead to a stalemate.
In chess, players aim for the best outcome, but sometimes they choose a safer strategy that might not win them the game outright. They settle for a stable situation where neither can improve unilaterally, known as Nash Equilibrium.
Example
You and your friend agree to stop the game if either of you has a chance to win in the next move. This way, neither of you can improve your position without making the other worse off.
Remember this
Players sometimes choose a stable strategy that benefits them without risking a worse outcome, even if it's not the winning strategy.
Text adapted from Wikipedia, licensed under CC BY-SA 4.0.
a dominant strategy is: optimal regardless of what other players do
A dominant strategy maximizes payoff irrespective of opponents' actions
Nash equilibrium
Nash equilibrium: no unilateral gain
the minimax theorem says: in zero-sum games, there's a saddle point strategy
Minimax theorem guarantees a saddle point strategy in zero-sum games
Prisoner's dilemma
Prisoner's dilemma illustrates how individual rationality can lead to collectively worse outcomes
Zero-sum game
Zero-sum game: one player's gain equals another's loss
Greedy vs dynamic programming: greedy makes locally optimal choices, DP considers all subproblems
Greedy: locally optimal choices; DP: considers all subproblems
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