Demon (thought experiment)

Can a clever trickster change the rules of a game?

Image: Original: Unknown Source:  Institute of Human Thermodynamics and IoHT Publishing Ltd., Public domain, via Wikimedia Commons

Demon (thought experiment)

Can a clever trickster change the rules of a game?

Imagine you're at a party where everyone wants to leave at the same time, causing chaos. You want to help people exit smoothly without causing a stampede.

Picture someone who can peek into people's minds and know when they're about to leave. They can then let them out one by one, making the exit orderly. This thought experiment shows that if you had perfect knowledge (information), you could seemingly defy the natural tendency for things to go from order to disorder (entropy).

Example

If you knew exactly when everyone was ready to leave, you could let them out in a perfect sequence, avoiding the mess.

Remember this

This idea challenges the belief that information alone can't change the fundamental direction of natural processes.

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